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Cocos2d-x v3.10 released

@newguy wrote: pabitrapadhy: but I guess all your edited changes in Cocos Studio should be in some other ccb file. Great! Looks like I am missing 375w-667h and 414w-736h. is it possible to let...

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Cocos2d-x v3.10 released

@slackmoehrle wrote: Actually you are missing 2 more, notice the last 2 in this screenshot...for iPhone 4and less support.Here are mine finished minus iphone 4 support, finishing that this weekend. I...

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Cocos2d-x v3.10 released

@mrocha wrote: Hi, can I deploy a Lua game on HTML 5 using this version? Read full topic

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Cocos2d-x v3.10 released

@anlide wrote: There are misspell at http://cocos2d-x.org/filecenter/jsbuilder/"Customized Version" -> "socketio" -> "ScoketIO library support" word "ScoketIO" is invalid Read full topic

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Cocos2d-x v3.10 released

@cidhunter wrote: Hi,Just wondering has anyone got the remote debugging working on Xcode ver 7.2.1 and Firefox ver 44.0.2? We've been following the instruction as per this page:...

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Cocos2d-x v3.10 released

@nil1511 wrote: For remote debugging use firefox version below 30. Read full topic

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Cocos2d-x v3.10 released

@cidhunter wrote: Thanks.. On another note, I'm quite confused on how to load ttf for javascript? I did this.. var fontDef = new cc.FontDefinition(); fontDef.fontName = "res/font/Arial_rounded.tff";...

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Cocos2d-x v3.10 released

@nil1511 wrote: fontDef.fontName = "res/font/Arial_rounded.tff"; should not contain path but name of the font and load the font using using cc.loader.load Read full topic

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Cocos2d-x v3.10 released

@elux wrote: Btw, the doc links to v3.10 JS docs are broken, listed above.. http://www.cocos2d-x.org/docs/api-ref/js/v3x/ ...sigh Read full topic

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Cocos2d-x v3.10 released

@slackmoehrle wrote: It works for me..... Read full topic

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Cocos2d-x v3.10 released

@elux wrote: Ah, just looks broken on my phone. Read full topic

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Cocos2d-x v3.10 released

@slackmoehrle wrote: I'll check into this. Read full topic

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Cocos2d-x v3.10 released

@slackmoehrle wrote: Read full topic

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Cocos2d-x v3.10 released

@aaronglyang wrote: @aaronglyang 不过从啊 Read full topic

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Cocos2d-x v3.10 released

@energyy wrote: @slackmoehrle Can you please check download links for cocos? It seems that part of site is down getting error trying download cocos. Read full topic

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Cocos2d-x v3.10 released

@slackmoehrle wrote: Thanks, I am fixing it now. Read full topic

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Cocos2d-x v3.10 released

@kimmin wrote: @slackmoehrle When I run any cocos command, it always show the error : /Applications/Cocos/Cocos2d-x/cocos2d-x-3.10/tools/cocos2d-console/bin/cocos: line 8: shell_session_update:...

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Cocos2d-x v3.10 released

@slackmoehrle wrote: I don't know, what is your locale set to? Read full topic

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Cocos2d-x v3.10 released

@kimmin wrote: I don't know where is the locale should I check ?Please show me. Read full topic

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Cocos2d-x v3.10 released

@slackmoehrle wrote: echo $LANG Read full topic

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Cocos2d-x v3.10 released

@kimmin wrote: Here is my Mac : en_US.UTF-8.Thanks, Read full topic

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Cocos2d-x v3.10 released

@slackmoehrle wrote: hmm, that should be fine. I'd file a GitHub issue for this, please. Read full topic

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Cocos2d-x v3.10 released

@kimmin wrote: Thank @slackmoehrle. Read full topic

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Cocos2d-x v3.10 released

@mmoiz wrote: Perhaps this is an issue with older versions as well, I'm not sure. The TMX function() getTileGIDAt() fails to return anything other than 0. I have found this issue raised only in recent...

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Cocos2d-x v3.10 released

@lpocay wrote: I use that function and i dont have any issue.. Read full topic

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